Hello and welcome back to another unity tutorial! It is finally reading week!! I am still working a lot so it wasn't necessarily a break but it felt nice for my eyes and brain to get somewhat of a break for a while! I have completed two more sections of the unity tutorials! I found the tutorials easy to follow but sometimes hard. The tutorials are very helpful to me in the aspect of my game. I found that the tutorial for Automatic spawn wouldn't be very useful to my game but it gave me good knowledge and was also very fun to learn! It was also very useful to learn how to collide animals with objects or people. I fell like this part of the tutorial could help me in my game and be vital to know. I would use this part of the tutorial when I want to create the obstacle course of my game when the dogs collide with an object in the obstacle course. The challenge 'tutorial' was quite difficult. Even using the hint was hard. The hits did help me to an extent but I had to us
Hello!! In today's blog, I will be sharing what I learned from Unity Tutorial 03. In this tutorial we got to add animals to our game, this was very exciting because I am basing my own game on dogs so it was really helpful to see my choice of dogs and how to add them to the prototype! I also learned how to stop the player and animals to not fall off the edge of the terrain and this will also help me in my future game. I also really need to learn how to somehow split the screen with the tutorial and my unity tab. That would be a lot easier than having to move the windows! I will be sure to learn how to do that for the next time! I have to admit, I found some of the tutorials hard because sometimes I can't get them to work. My code could be slightly off and it would hold up the production of the whole prototype. I will get there eventually! I never really look forward to doing the unity tutorials because the time length of them seem so daunting but I really enjoyed these tutorial